Stardate
101
883
1966
1606
954
1396
507
2875
2892
2082
2262
2503
1623
1238
1674
2469
2391
102
1204
2020
83
1710
2944
461
1411
1480
2946
1406
107
480
1938
1057
1176
1909
103
1581
2021
432
719
2792
2811
193
2284
2063
630
2887
1630
1260
726
596
2576
104
502
1973
602
293
2060
1177
765
1685
764
1246
2664
423
1624
1111
1076
2840
105
1334
2022
2981
1292
2750
694
2820
2751
1361
598
2421
399
1653
1507
2959
79
106
469
2018
1678
1367
1122
738
221
1220
1372
177
33
1656
924
336
616
1531
107
1559
1987
2051
588
1027
2394
1531
1327
1391
2752
209
2311
1057
1609
973
1727
108
523
1995
1076
2770
291
2233
2206
2171
1857
2383
2847
407
1768
151
2208
1935
03-111968
04-041969
05-1701D
06-071984
07-081940
08-47148
09-081966
1995 - 1997: Rob Chen

Holodeck 3 was originally created by Rob Chen in 1995. It quickly became popular in the Star Trek fansite community because it was one of the first fansites created in an LCARS style. The site was focused on multimedia, with just lists of Star Trek pictures, sounds, videos, fonts, screen savers, and Chen's own journaling software called Holonote written in Visual Basic 4.

By 1997, Holodeck 3 had grown to include biographies of the main characters of each series and some very impressive animatics of the ship schematics of the Enterprise D

He continued updating it himself until late 1997/early 1998 and it was an impressive website containing 150 megabytes (that was a lot back then) of audio/video Star Trek content. We are in the process of creating historic simulations of the site in its past formats and we have a mostly restored (there are still a lot of broken images and pages) version of the site circa early 1998. You can find it here.

1998 - 2000: Login Wall

By late 1998, the load the site had placed on the servers of Starbase 21 (the web hosting service the site was hosted on at the time) and at least as early as February 9, 1999 (though likely earlier), to deal with issues coming from heavy abuse of the site, Chen made the decision to lock the site behind a registration gate.

The site continued to operate like this, with almost no updates from Chen throughout 1999 and into 2000 until Chen made the decision to put the domain up for auction on eBay on August 23, 2000.

2000 - 2001: Restored

Nicholas Moline purchased the domain from Rob Chen which included a CD containing a copy of the last version of the website from 1998 before the site was put behind a login wall. Nick restored that version to start with and put it online in October, 2000. Like with the 1998 version, a historical simulation of this version is online and you can find it here.

2001 - 2008: Metadot

This restored version was only temporary however, Nick had plans to do much more than simply restore the old site, so in May, 2001 the site was relaunched with an (at the time) modern content management system known as Metadot. Registration did return, but only for the purposes of communicating in the forums that were a part of the site at the time.

Holodeck3 continued on metadot for a few years until 2007. During the years that Star Trek: Enterprise was on the air, Nick wrote some reviews of a number of key episodes. Also during this era, Holodeck3 was expanded into the SubspaceLink site network, consisting of Subspace Link, Holodeck 3, Starbase 49, and The Star Trek Wormhole.

We have not yet restored a version of the site from the metadot days, but we are planning on creating a historical simulation of as much of it as we can.

2008 - 2013: Drupal

In 2008, the SubspaceLink and Holodeck 3 websites were ported to the Drupal content management system, By 2009, it had a brand new LCARS layout created by Roy Veldman that harkened back to the original Holodeck 3 website, but with a more modern feel. The site was maintained by Nick sporadically until 2013 when the Drupal site was hacked and taken offline.

In the years since, Nick has occasionally attempted to revive the site using different Content Management Systems (Wordpress, Drupal again, back to Wordpress) but to no avail, and with no new Star Trek content to write about, the motivations to revive the site were few and far between.

We have not yet restored a version of the site from the drupal days, but we are planning on creating a static historical simulation of as much of it as we can.